Archive for the Collective Intelligence Category

A Pattern Language for Social Innovation– looking for an ontology

Posted in Collective Intelligence, Cultural Innovation with tags , , , on May 14, 2010 by yodelheck

I’ll be touring Europe this summer with the intention of learning the secrets of success in social innovation from experienced practitioners.

I’ve decided to harvest the stories, wisdom and insight that I learn along the way into an attractive deck of cards, such that the key concepts are easily digestible and can be assembled into mind maps.

I’m wondering how these cards could be incorporated into art of hosting/harvesting so that as new wisdom emerges, it can be crystallized into card form and added to the body of knowledge.

Key to the success of such a deck would be the template design into which the content would be placed. There needs to be enough flexibility to allow for a wide diversity of ideas, solutions, stories, etc but also enough order such that the cards can be organized into comprehensible mind-maps.

So I’m looking for the right categorization structure. Perhaps the Chaordic Stepping Stones would work well? What other ontologies have you found to be useful for organizing thinking about social innovation?


Featured Ally: Geoff Jensen

Posted in Collective Intelligence, Strategies with tags on March 30, 2010 by yodelheck

Today I spent the afternoon with my friend Geoff, who I lived with last year. Geoff, also known as ioTus, is a digital visionary, yogi, and Gnostic Jedi. We had a great chat about learning to live outside of the conventional financial treadmill, and supporting each other to offer our gifts to the world. He wrote a great post about our conversation here.

Geoff Jenses AKA ioTus

What I’m up to

Posted in Collective Intelligence, Cultural Innovation, Strategies, Updates From Jay on March 12, 2010 by yodelheck

A quick update on what I’ve been up to lately.

I’m working to build a currency “game” based on tradable art cards. The idea is to introduce new ways of thinking about and using currencies through a real-world game with missions that build community projects, improve ecology, and help create the world in which we want to live. An initialdescription of the concept is here.

Over the last year, I’ve been thinking and talking a lot about how to create a space for the people who are working to change the world. Call it a social innovation incubator, call it a think-do tank, call it a cross-sector community Hub, the point is to create a headquarters for “the movement” so that deeper relationships and coordination will result in, well, deeper and more coordinated solutions!

After a year of brainstorming about what such a hub would look like, and how to develop it, I think I may have found a pretty juicy model! Why not extend the question (what is this, and how do we make it?) into a sort of social research experiment? What would happen if we put 30 young social innovators together into an empty loft, and asked them to create the working environment of the future?

Ideally, it would be something like a year-long fellowship, investing in both the people themselves, the outcomes of the social R&D, and the actual space that they create. (I’m also interested in how this could be developed using complimentary currencies, but this may be biting off too much at once.) The idea is totally open flexible; I’m seeking feedback on the proposal here.

So YES, I’m working on some pretty ambitious stuff on zero physical resources! Its awesome! The global economic situation is an invitation to re-invent the way we live in the world, and I’m diving in! Would you like to join me?

The Oasis Game

Posted in Collective Intelligence, Cultural Innovation with tags , , , , , on January 5, 2010 by yodelheck

Many of us may feel that the work to solve the world’s biggest problems is stressful, uncomfortable or mind-bendingly challenging. Some of us shrug off responsibility because it seems like a sacrifice to change our lifestyles. The work is needed on such a huge scale that we begin to feel overwhelmed or insignificant.

So imagine if it were actually fun to make the world a better place! What if, instead of seeing this as work, we threw a party and had a blast while we cleaned up the earth and our communities? This spirited approach feels like it can inspire a lasting and genuine culture of jedi-earth-stewards!

I’ve been holding this idea of making change fun as a “design principle” for the last year or so. So I was excited when I found a project that transformed their work into play, and their strategy into a game!

My friend Benjamin introduced me to the work of a Brazilian architect, urbanist, and inspired social entrepreneur named Edgard Gouveia.

Edgard co-founded a community leadership initiative in Brazil called Instituto Elos. They have developed an awesome social technology to ignite meaningful action called the Oasis Game. Their idea is to approach a community-development project as a game, and invite a diversity people to participate, from street children to regional officials and business owners. This inclusiveness attracts more people to join the game, and once involved, each person is invited to bring their most unique and valuable talents to the table. People participate by offering their passions, skills, or any resource that is abundant and gives them joy to share. Money is avoided in the Oasis Game, the special skills and talents of the community are considered to be more valuable.

Of course, throwing a good party is not a science. So I contacted Edgard to learn the secret recipe that is driving the success of this model. We chatted over skype, and first got to know each other on a personal level. We are both involved with The Hub, a network of co-working spaces for social innovators. We both feel a clear and powerful call to step up our collective efforts to ensure a safe and healthy future. And we both seek and respect the guidance of spiritual insight; he’s heading on sabbatical to southeast Asia to consult wise elders as he steps into greater service to the globe.

He did his best to translate the magic ingredient that makes Oasis Game work, but mentioned that in his culture, it is not as customary to systematize things. There isn’t always a recipe; people just “cook” from the heart! Nonetheless, they are working on a document to outline the process so they can share the Oasis Game with others around the world.

Speaking with Edgard reminded me to trust my instincts, be a fun host, and give the party life!